Unity UI(UGUI)-Part 1 : Overview

Reference: UWA UI optimization video stream  (Chinese), Unity UI best practice, Unity UI source code

In this serial of posts, I will mainly focus on explaining how to optimize Unity UI, so the reader should have a basic understanding of Unity UI. These involves a lot of guess and assumption, because to entirely mater the UI, people need to read all the UI source code and know the C++ native code behind it. All corrections and discussion to my assumptions are welcomed!
Continue reading